“fantasy football meets Dungeons and Dragons” – Professional wrestling, education, community
You acknowledge that professional wrestling is often seen as anti-intellectual. Why do you say to that?
Pro wrestling at its heart, it’s like Greek melodrama. It has a very rich culture. I mean some form of professional wrestling has existed since late 1800s. It’s existed in its current scripted state since the 1930s. So it’s got a really long cultural heritage.
Because people engage in it in a very theater-like manner, it actually requires understanding the genre. So there’s a lot of discourse-specific language that goes with it. So one of my participants had to explain to me, Oh a “face” is a good guy, from the term baby-face. And a “heel” is a bad guy. And then there’s a tweener–in gaming terms, we call it a “chaotic neutral”–which means you don’t know whether they’re good or bad, and what they do in certain situations is relatively unpredictable. Watching people work through argumentation about different points and share resources and information shows me that this is a very intellectually active community.
If we’re talking about pro wrestling fandom as a learning community, who are the teachers? Are there ways to “graduate” to higher levels?
The teachers—it’s totally peer-to-peer. So everybody’s putting in their expertise where they have it. People who don’t happen to be as experienced in wrestling but are better at giving grammatical or genre-based writing critique get to put expertise there. Others put expertise when it comes to how wrestling storylines are developed, what elements go into that.
That’s another thing about wrestling–a lot of people think it’s very American-centric. It’s very international. My fans were from the Philippines, India, all across Europe, South America, the US. It’s a really wide fan base. So a lot of people who participate on these boards are English-as-a-second-language speakers. And so they get feedback on improving their written English. My participant from South America said he was able to not only get a community around his interest in wrestling, but they helped him to improve his English skills, which he took back and used in school. So the teaching kind of goes in multiple directions. Everybody’s a teacher and learner, as the situation comes up.
One of my participants, she’s 17 years old. She’s in the Philippines. And she came to the community because when she told her local friends she was interested in wrestling, it was very socially stigmatizing for her. They started making fun of her for being a tomboy. So instead of giving up wrestling, she just stopped talking to them about it, and she found this community online. The fantasy wrestling federation part of the community really drew her in, and she got hooked. And then she started writing for the school newspaper as well. That led to a medical career, where she’s gonna do a lot of technical writing. So her wrestling interest was an introduction to writing in a way that she found really engaging.
What’s different about learning inside the pro wrestling online fan community versus, say, learning inside school?
Like most interest-driven communities, it’s a much more low-stakes environment, so people are willing to try things that might not pan out. In a high-stakes learning environment, a lot of times what happens is, people feel so much pressure, they don’t want to try things that they’re not sure will work out exactly right, because they don’t want to suffer consequences of that. So this allows people to role-play different kinds of characters, and a lot are experimenting with making videos about being in character as a wrestler, or best-of videos. They put them online and get feedback on how their video editing’s going, so if it completely fails, they’re like, “Well I tried this, it didn’t work,” and people give them suggestions on how to fix the problem. So they’re willing to experiment in areas they might not be willing to try otherwise.